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Disney is building a real-time, ultra-high-res flight simulator for the Millennium Falcon and they’re powering it with eight daisy-chained high-end Nvidia GPUs. The experience, which is destined to arrive at Disneyland and Walt Disney World Resorts next year, was done in partnership with Nvidia, Epic Games and Lucasfilm’s ILMxLAB. When it’s finished, guests at the Disney properties will be able to hop into the cockpit of the Millennium Falcon, fire the ship’s blasters and get the vessel prepped to enter hyperspace.
The second stage of the Nintendo Entertainment System's long lifespan started in earnest on April 3, 1997. By that time, Nintendo had already moved on to 3D gaming with Super Mario 64. But an army of game fans, largely teens and college students who had been young children when the NES first came out in the early 1980s, were setting the stage for its legacy.
One of those fans, a programmer from Kansas with an offbeat sense of humor and an unmissable skillset, released a PC emulator for the NES—a reverse-engineered software version of the hardware platform. Called "NESticle," its Windows icon was, quite literally and indelicately, a pair of testicles. NESticle, nonetheless, did something amazing: It allowed people to play old Nintendo games on cheap computers made by Packard Bell and other firms, and did so while introducing a number of fundamental new ways to appreciate those games.
Each episode, comedian Ben Schwartz and a guest comedian sit down with a wine expert to ask all the questions you’ve been too afraid to ask. Listen along as they taste wine, share toasts, make up songs, and crack jokes on the wine podcast you’ve been waiting for.